dgisim
0.3.4
Get Started
Tutorials
Designs and Philosophy
Reinforcement Learning Environment
Game State
Deck
Mode
Phase
Player State
Element and Reaction
Dice
Character
Card
Collections
Action
Player Agent
Control Game Flow
Game State Machine
Status, Summon and Support
Effect
Enums
Structs
Others
dgisim
Control Game Flow
Edit on GitHub
Control Game Flow
Currently there’s only one class to help users control the game flow.
Game State Machine