dgisim
stable
  • Get Started
  • Tutorials
  • Designs and Philosophy
  • Reinforcement Learning Environment
  • Game State
  • Deck
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  • Player State
  • Element and Reaction
  • Dice
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  • Card
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  • Action
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  • Control Game Flow
  • Status, Summon and Support
  • Effect
  • Enums
  • Structs
    • Static Target
  • Others
dgisim
  • Structs
  • Edit on GitHub

Structs

  • Static Target
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© Copyright 2023, Leyang Yu. Revision 84206ce0.

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